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On your turn you can do one of the 3 actions: Add one tile to the grid and draw a tile to bring your deck again to 6. Add two or more tiles to the grid. All tiles played must share one attribute (color or shape) and must be placed in the same line. Trade some or all of your tiles for different tiles.
Starting: 1. Decide by the largest number of tiles that share one attribute (duplicate tiles not included). The player who can play the most tiles starts the game with those tiles. *the owner of the maximum “numberOf Share” starts the game. *Let “grids” become those tiles. 2. There is a tie: the oldest player in the tie starts the
By completing a Qwirkle, or a line of 6 matching tiles, you get six extra points. Complete the game by using all of your tiles. When there are no more to pick from the bag, the player who would have drawn a tile gets a six point bonus, ending the game.
MindWare's best seller is a simple game of matching colors and shapes that requires tactical maneuvers, quick-thinking and a well-planned strategy. Players of this addictive Qwirkle combines the game play of Dominoes and Scrabble and is the perfect combination of skill and chance! Qwirkle. Download Instructions
Qwirkle is a tile-based game for 2 to 4 players, designed by Susan McKinley Ross and published by MindWare. Qwirkle shares some characteristics with the games Rummikub and Scrabble. It is distributed in Canada by game and puzzle company, Outset Media. Qwirkle is considered by MindWare to be its most awarded
Check out Qwirkle for a game that the whole family can play. Look at the game rules and instructions for more details on how to play the game of Qwirkle.
8 May 2014
The point of this gameplay is to create qwirkles, that is, a set of six cards that contains either each symbol in a single color or each color in a single symbol. When a player creates a qwirkle, she claims this set from the table. After a player's turn, she refills her hand to nine cards. The game continues until the deck runs out of
Page 1. Qwirkle Rules. Page 1 of 2. Page 2. Qwirkle Rules. Page 2 of 2.
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